
One purchase for all three.
| Overview | What’s New | Getting Started |
| How To Play | Bonus Items | Board Layout |
| Extra Details | Winning The Game | Settings |
| Dedication | Privacy | Important Stuff |
Vampires hunger for oral pleasures. Hunters burn with a lust for “normal” intimacy. Tonight you are both. Fangs & Hearts is a vampire themed adult board game for two, made for couples who want their evening to go somewhere with a touch of taboo. Chase each other through a foggy, gothic forest, claim territory with a kiss, and let the dice decide who rules the night. Take a chance. Roll the dice. Make sex fun again!
New: Suck! Reborn as Fangs & Hearts
Our vampire game for couples has been rebuilt from the first line of code, with all-new artwork and a faster, more hands-on game.
- Now on iPhone, as well as iPad and Apple TV. One purchase covers all three.
- Three editions. Straight, Lesbian and Gay, each with its own cards and its own activities, written for that pairing rather than adapted on the fly. Over 1,200 challenges in all.
- All-new artwork. Sixty painted scenes, a gothic frame, vampire portraits for your tokens, living fog that drifts across the board and a flame that marks whose turn it is.
- The board keeps you touching. Take a square and claim your prize with a kiss or a lick. Lose one to the hunters and kiss it better. Capture your partner and watch them strip.
- Corner encounters. Walk into your own lair and spring your trap. Walk into your partner’s and you are the prey.
- You keep score. Every card and activity lets the two of you decide who earned the blood: reward, penalty, or call it even.
- A quicker game. First meter filled rules the night.
Fangs & Hearts Game Overview
Fangs & Hearts is a vampire themed foreplay game for two players. Roleplay and pretend to be seductive vampires, sensual victims and horny hunters engaged in a sexy struggle of primal passions and deviant desires. However, instead of sucking blood, sexual vampires feed on the orgasmic energy of their prey. While the voracious vampires are seeking fresh flesh to lick and suck on, hunters are out to slay their oral lust. These purity protectors have a stake in preserving the pleasures of penetration.
The objective of the game is to become the top vampire or head hunter (pun intended). Gain sucking and “staking” skills by performing erotic challenges and activities as you chase each other around the board.
Come and enjoy a game of dominance and submission with lots of sensual foreplay to get your blood flowing. Discover who in your bedroom will rule the night. Who will control your pleasure possibilities?
Setup & Preparation
The game sets itself up. Open Settings, choose who is playing (Straight, Lesbian or Gay), name yourselves, pick titles and faces, and set an intensity ceiling. Then select a few of your favourite sex toys and accessories to enhance your fun. Keep them handy to play with as part of the various erotic activities and challenges. At a minimum, select a vibrator, dildo, butt plug, an artist brush, some holy oil (regular lube and flavored) and some frozen holy water (ice cubes). These and other erotic accessories are referred to in various creative ways such as stake, impaler, scepter, etc. Creatively adapt any of the foreplay ideas to your available toys as required/desired.
You may also want some red wine, cherry liquor, or chocolate sauce to be used as pretend blood or feeding fluid. Any scene with a glass of liquid implies that you should take a drink if desired, and a drink is whatever you choose; it need not be alcohol. The green potion can refer to anything you want.
To help set the mood and support the theme of the game, light a few candles and turn on some creepy background music.
You can start the game naked, semi naked or fully dressed. Put on gothic style clothing or vampire costumes if desired. There are activities that involve stripping. With clothing on, some activities may need to be passed on if they are not yet possible or practical to perform.
Suggestion: keep a wet cloth and towel handy so you can do a quick cleanup of your hands if necessary before touching the screen again after performing a foreplay activity.
Special Note: For certain erotic challenges, consider using a dental dam or plastic wrap with flavored lube. One or more of these can be especially useful if you are a little squeamish, but you still want to participate in the sensual experience with your lover.
How To Play Fangs & Hearts
The current player’s token glows, a flame burns beside their name under the blood meters and a text message is displayed. On your turn, tap the dragon eyes in the centre of the board or the Roll button on the heart at the top of the frame.

This will start the dice rolling. The dice will drop automatically, or you can tap again to stop the dice and reveal what you rolled. Then:
- If either of the two dice shows a number, tap it and your token walks that many spaces. Negative numbers move you backward. Once you have moved, the dice are spent.
- If both dice show a number, choose either one of the two but not both. When the move is made, a Perform or Pay foreplay activity may be displayed. It opens with one drop of blood already marked for the performer; keep it, decide that someone pays instead, or clear it and pass.
- If a bonus symbol is displayed on either of the two dice, you can choose to play it as your move. The same symbols appear on the board and work the same way. See Bonus Items for more details. The Vampire, Vampiress and Hunter’s Dagger let you take over a square of your choice: tap a glowing square, or let the game place it for you.
- If two words are displayed (one on each die), creatively perform the indicated foreplay activity for your partner (if possible), then end your turn without moving. The voice can read the words aloud, and a 30 or 60 second timer with a quickening heartbeat is there if you want it. If only one word is displayed, it is spent.
Sample dice are displayed below. Numbers and words are displayed on flaming rune stones while bonus items are icons on a black background.
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When a player has moved or a bonus item has been activated, the dice vanish and a mood scene or card is displayed inside the frame. What just happened, and any touch that goes with it, is written on a plaque beneath the scene. Tap Next on the heart when you’re finished your move and have performed any foreplay activities. This sets up the next player to Roll. Undo is there for a mis-tap.
Bonus Items
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Take over any ownable square on the board for the Vampire (Blank, Vampiress, or Dagger). Tap a glowing square to choose it. |
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Take over any ownable square on the board for the Vampiress (Blank, Vampire, or Dagger). |
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Take over any ownable square on the board for the hunters (Blank, Vampiress, or Vampire). |
| Note: Ownable squares start out blank but may be fogged over. Corner, bonus feature, locked and current player token squares cannot be taken over. If no square can change hands you forfeit that option. Once a side is completely owned by one of the above three, it gets locked with a chain displayed along the side. | |
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Display a Fang or vampire oriented erotic challenge that involves a foreplay activity with a blood bonus. |
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Display a Heart or hunter oriented erotic challenge that involves a foreplay activity with a blood bonus. |
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Receive a blood bonus. It is added either to your heart or fang meter automatically based on current levels. If your rival has many more droplets in their meters than you do, a blood droplet may be removed from one of their meters instead. |
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This feature works identically to the Blood Bonus symbol above. It is the board version of the die symbol and is activated when a player moves onto a square displaying it. |
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When a player lands on a square with this symbol, the first player’s fang blood is increased by one. It is only available as a board feature. |
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When a player lands on a square with this symbol, the second player’s fang blood is increased by one. It is only available as a board feature. |
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When the Burning Heart is activated by selecting the die or landing on a square with this feature, your Heart blood moves one step toward your Fang blood level. |
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When the Demon Lover is activated by selecting the die or landing on a square with this feature, your Fang blood moves one step toward your Heart blood level. |
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When the Hunter’s Bible is activated by selecting the die or landing on a square with this feature, a random rival square may be taken over by the hunters. A random blank square may also be taken over by the hunters. |
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When the Evil Spell Book is activated by selecting the die or landing on a square with this feature, one or two random hunter squares lose their control. |
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When the Vision Spell is activated by selecting the die or landing on a square with this feature, the fog is randomly cleared. Your rival strips one item or dances for you. |
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When the Red Potion is activated by selecting the die or landing on a square with this feature, a random blank or hunter owned square becomes yours. Both players take a drink to celebrate. |
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When the Green Potion is activated by selecting the die or landing on a square with this feature, a random rival square switches to you. If none is available, a random hunter square is taken over instead. Both players sample something stronger to celebrate. |
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When the Witch is activated by selecting the die or landing on a square with this feature, the fog rolls in or clears, and every feature on the board is reshuffled. |
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When a player lands on a feature and activates it, the feature changes to a new one. Since the player is standing on the square, it cannot be revealed yet, so it is shown as a Mystery. It is revealed when the next player lands on it. |
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Only available as a die feature: move straight to the Castle. If it is occupied, the other player is bumped to the next corner. Arriving brings a corner encounter. |
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Only available as a die feature: move straight to the Church, with its encounter. |
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Only available as a die feature: move straight to the Dungeon, with its encounter. |
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Only available as a die feature: move straight to the Tomb, with its encounter. |
Board Layout
The board is a ring of squares around a gothic frame. To make things more interesting, most of the squares start out covered in living fog to add a bit of mystery. The corners are the Castle, Tomb, Dungeon and Church. These are special locations referenced in the activity cards, and each has its own encounter. There are also Fang and Heart icons on select squares around the board. These correspond to the Vampire and Hunter cards respectively which provide various types of themed foreplay challenges. The two dice sit inside the frame, watched over by the dragon eyes, and carry movement numbers, game bonus items and foreplay (action/target) words. Inside the frame, a painted scene follows where you are and what just happened: the castle by moonlight, the church, the dungeon, the cemetery, or the woods between them.
On iPhone and iPad in portrait, the Vampire/Hunter skill levels are below the board. They are in the form of chain links hanging from a cross toward each player’s pair of fang/heart icons. Blood droplets are added from the cross dripping down toward these symbols to indicate your skill level as a vampire or hunter. When a droplet enters the fanged mouth or heart, the skill level is filled. The blood droplets represent how much energy is fueling your passion in each area. In landscape, and on Apple TV, the board sits in the centre with half of the blood cross on either side, one side for each player, with the flame burning beneath the current player’s cross.
The player tokens are full moons carrying the vampire portraits you choose in Settings. A glowing token indicates which player is currently playing. The first player starts the game at the Castle. The second player starts at the Dungeon. Movement is normally clockwise around the board unless otherwise indicated by the dice or cards.
Extra Details
Like any game, there are always a few extra details to keep in mind when playing. These help keep the game interesting and you’ll notice them as you play.
Starting Player
The starting player is chosen randomly with turns alternating. The token of the current player glows. Other indicators include:
- a flame burning beside the current player’s name under the blood meters
- a status message displayed below the board, or on the current player’s side in landscape
Location Control & Locking
When a player moves to a square, its ownership may change unless the side was fully controlled and locked. If it was blank or held by the hunters, it becomes yours and shows a vampire or vampiress symbol to match you. If it was owned by the rival vampire, it is taken over by the hunters with a stake. Once all the ownable squares on a side have been set to the same owner, it becomes fully controlled and locked (indicated by a chain).
If a player moves onto a locked square owned by the hunters or the rival vampire, they are caught trespassing. The rival player receives a blood bonus. Squares controlled by a rival vampire give a fang blood bonus. Hunter controlled squares work for/against both players and give a heart blood bonus to the other player.
Touch Rituals
Cards and Perform or Pay are the spice. The board itself keeps you touching. Whenever one of these happens, a prompt appears under the scene:
- Take a blank square, or one the hunters hold, as a vampire: lick or kiss exposed flesh on your prey.
- Land on your rival’s square and the hunters stake the territory: kiss passionately.
- Capture your rival by landing on them: they flee home and strip one item of clothing, and a blood drop is added to your lower meter.
- Trespass on a vampire’s locked side: the owner licks or kisses exposed flesh on their prey.
- Trespass on the hunters’ locked side: kiss passionately.
Rituals can be switched off in Settings.
Corners
Corners are safe zones. You cannot move onto an occupied corner; if that is your only option you forfeit the move. Cards may send players to a corner, and an occupant escapes to the next one.
Reach a corner by your own move or a corner symbol on a die and something is waiting there, in place of an ordinary Perform or Pay. The scroll always says who performs.
- Your own lair (the first player’s Castle, the second player’s Dungeon): you spring your trap and perform a vampire’s act on your prey, for Fang blood.
- Your rival’s lair: you have walked into their trap. They perform on you, and the Fang blood is theirs.
- The Church: you play the hunter and perform a hunter’s act, for Heart blood.
- The Tomb: a hunter catches you among the graves. Your rival performs on you, and the Heart blood is theirs.
Being sent to a corner by a card, fleeing there after a capture, or being bumped along brings no encounter.
Erotic Challenge Cards
When a player moves to a square with a Heart or Fang symbol (or selects the corresponding die option), the corresponding erotic challenge card is displayed on a parchment scroll. Player tokens may be repositioned based on the contents. Each card has an activity to perform for a blood bonus. The activity is completely optional but should be performed to receive the bonus.
Under the scroll is the blood tally: each player’s token beside a Fang cell and a Heart cell. The card’s own wording marks the likely result to begin with. Tap a cell to cycle it between no change, a gain and a loss; at most two cells can be marked. When you have done the challenge, tap Done and the marks are applied. Take note of the subject and target of the activity. Sometimes you perform the action and other times you are the target. To keep with the theme, players are referred to in different ways (victim, prey, hunter, vampiress, apprentice, etc.). Remember that each player takes on multiple roles throughout the game.
Special Note: some foreplay activities indicate restraining your partner or that they have been restrained. Certain quick release restraints (cuffs, ties, ropes, etc.) could be used in your play if desired. However, pretend bondage using hypnotic mind control, magic or other supernatural powers could be just as effective.
Capturing Your Rival
When you land on the same square as your rival, you capture them. They flee to their home corner and strip one item of clothing, a blood drop is added to your lower meter automatically, and the square itself is settled as with any landing.
Perform or Pay Foreplay
When both dice show a number and you move, an optional foreplay activity may be displayed on the scroll. It opens with one drop of blood marked for the performer: Fang for a vampire’s act, Heart for a hunter’s. Perform it and keep the drop, agree between you that someone pays a drop instead, or clear the mark and pass with nothing changed. Then Done.
The foreplay ideas increase in intensity based on your current blood levels. There are six levels ranging from Warm & Loving through Sensual, Frisky, Wild and Kinky to Taboo. Each edition has its own set, adapted from our Extra Naughty Frisky Foreplay game and given a vampire theme, with hundreds of activities per edition. The game remembers what you have already seen, from one night to the next, so the challenges stay fresh.
Winning Fangs & Hearts
The first player to fill either blood meter wins. When a meter fills, the turn is played out as usual; the night ends when that player moves on with Finish. If there is a tie, the current player wins.
The meter that gets filled to win the game determines the reward. If the heart blood meter is filled as the winning action, the hunters win and you both enjoy good old fashioned intercourse to remove any residual vampire tendencies. The winning player chooses the style of penetration. If the fang blood meter is filled as the winning action, the vampire or vampiress wins. To rule the night, they convert their rival into a vampire by allowing them to perform oral pleasuring to orgasm.
Settings
- Who is playing: Straight, Lesbian or Gay. Each edition has its own cards and activities and sets up the two players to match.
- Players: a name, a title, a face for your token and a token colour for each of you. Lesbian and gay tables also choose Top or Bottom.
- Extra foreplay dice words more than doubles the chance of rolling a word pair.
- Touch rituals can be switched off.
- Intensity ceiling: nothing above the level you choose will be shown.
- Limits: anal play, stripping and drinking can be kept out of the evening altogether. For anything else that does not suit, pass on it or pretend.
- Sound and spoken prompts: the voice reads the word dice and the touch rituals aloud, using the best English voice installed on your device.
All of it can change during a game.
Version 3 Now Available!
Fangs & Hearts for iPhone, iPad and Apple TV
Download your copy today
Prefer a game you can hold? Our vampire themed sex game books, shown below, use dirty word search puzzles in a very creative way.
Privacy
No accounts, no ads, no tracking, and no internet connection. Your game, your players and your settings are stored on your device and nowhere else. See the full Fangs & Hearts Privacy Policy.
Important Stuff
Fangs & Hearts is for adults and is rated 18+. Its content is sexual in nature, in text only, with no nudity, and is intended for loving couples who want more play in their relationship. You must be of legal age in your region to use it. Everything in the game is a suggestion: perform it, adapt it, pretend, or pass. Always use safer sex practices and common sense, use only low-temperature candles made for the purpose, and never coerce your partner into a role or an activity that does not appeal to them.
By purchasing and continuing to use the application, you agree to our Product Terms of Use, which cover consent, safety, personal responsibility and the limits of our liability for all our products.
Dedication
Fangs & Hearts is dedicated to all couples striving to create a loving, long lasting relationship that is filled with joy and happiness. We hope the erotic vampire themed ideas spark your desire to creatively enhance your relationship with even more fun and pleasure. Stay frisky and playful as you grow even closer together.
Give Each Other Great Oral Sex Tonight!
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